> For the complete documentation index, see [llms.txt](https://four-devs.gitbook.io/arphros-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://four-devs.gitbook.io/arphros-docs/game-overview/game-settings.md).

# Game Settings

We have many settings available to you. The goal of these settings is to allow you to personalize Arphros however you like!

#### Graphics

* Screen Scale: Scales the screen size of the game.
* Quality: Sets the graphics of the game, choose low if you experience lag.
* Resolution: Sets the resolution of the game.
* Target FPS: Sets a target FPS, which the application will try to match.
* Fullscreen Mode: Toggles fullscreen mode of Arphros.
* Post-Processing: Toggles post-processing effects, detailed below.
  * Bloom: Makes brighter objects appear to have a glow effect.
  * Motion Blur: Blurs the area of the camera that are moving, making things appear smoother.
  * Ambient Occlusion: Adds more depth and shadows around objects.
  * Depth of Field: Blurs the camera depending on distance between objects and the camera.
  * Chromatic Aberration: Makes the camera's edges have a red/green effect.
  * Color Grading: Alters colors of objects and the camera (tint, etc.).
  * Vignette: Makes the camera's edges darker.

#### Audio

* Music (Menu): Controls the volume of Arphros' theme music.
* Music (In Game): Controls the volume of a level's music.
* SoundFX: Controls the volume of sound effects (button presses, etc.).
* Global Offset: Controls music offset. This is important if audio for you is delayed and you want to manually sync it.
* Randomize Button Pitch: Randomizes the pitch of the button press sound effect.

#### Editor

* Disable Fog in Level Editor: Disables fog when in the level editor.
* Auto-Backup Project: Enable/Disable autosaving in levels.
* Auto-Backup Interval: Change the frequency of autosaving, if enabled.
* Hierarchy Closed by Default: Makes sub-objects in the editor hidden by default.
* Inspector Closed by Default: Makes sub-categories in the editor hidden by default.
* Open Project Info by Default: Opens the Project Information tab in the editor when creating a new level. For more information, visit the [Project Information Tab](/arphros-docs/level-editor/level-editor/project-information-tab.md) page.
* "As Offset" enabled by default in Rotate and Scale: Enables/Disables offset while in rotate and scale mode for objects.
* "As Offset" enabled by default in Move: Enables/Disables offset while in move mode for objects.
* Make Transparent Triggers Solid: Makes triggers that are normally transparent solid for easier viewing.

#### Interface

* Tablet Mode: Changes the UI to work better for smaller devices. Enables joystick controls in the editor.
* Editor UI Scale: Scales the size of the editor interface (buttons, dropdowns, etc.).
* Button Mode: Hold requires buttons to be held down while quick only needs a press.
* Gameplay UI: Changes what you see when playing levels in the arcade. You can hide buttons always or after starting.
* Hide Arphros Watermark: Allows you to toggle the Arphros watermark in the game.

{% hint style="info" %}
The Hide Arphros Watermark feature is only available for supporters!
{% endhint %}

#### Data

* Migrate Old Data: Migrates any old arcade data to the new arcade system.
* Clear Saved Levels: When you first play a level (or if it's updated), you save the level to your device. This settings clears all saved levels.
* Reset to Default Settings: Resets all of your settings to the defaults.

#### About

See some helpful links and credit for our developers, beta testers, libraries, and music for Arphros!

#### Feedback

Have feedback or suggestions for the game? You can submit them here for review. Make sure to add as many details or examples as you can!

You have the option to include device information so we can better determine how to help you.

#### Experimental

{% hint style="warning" %}
Experimental features may be unstable, enable at your own risk!
{% endhint %}


---

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